Experimental Rules: Not Official!

This post will be regularly updated as I work with possible changes to the official rules. Nothing here is official! The guidelines for any new rule are these:
-They must add to the authentic feel.
-They must be clean and smooth.
-They must focus primarily on Corps level command operations.

Artillery can bombard if spent.

Clarification: When a block moves to contact with an enemy block, it is squared up with the block it contacted, along the face the majority of the block is closest to.

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Mr. Q

I semi-retired at 47. I suffered a sever brain injury at 25. I have written 3 books about living with brain injury and have had a regular column in the Brain Injury Alliance of MN's quarterly mag since 1999. I received my BA in English with honors in 2014. One of my avocations is developing simulation games. Weather permitting, I enjoy a round of Disc Golf whenever possible.

8 thoughts on “Experimental Rules: Not Official!”

  1. Hey there, I’ve heard that pub battles 3.2 rules were released. I currently have the 3.1 rules I got with one of their games, do I need to ask them for the 3.2 rules? Is there a big difference? Thanks!

    Liked by 1 person

    1. The only thing I really noticed is that the hidden reserve rules are spelled out a little better, and some of the rules are a little more clearly explained. No rule has been added or changed. If you wish, you can ask for the current rules.

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      1. Thanks for the answer! By the way, I’ve recently bought their Austerlitz game and am very impressed, I think it’ll be my favourite board game for quite a while. However the paper map doesn’t feel very durable and I’m very worried about tearing or breaking it accidentally due to the high price which I bought the game for. I’ve been thinking of upgrading to their canvas maps, but there doesn’t seem to be a canvas map option there on their website. Do you think it’d be possible for me to get one if I emailed them and asked?

        Liked by 1 person

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